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In the grim darkness of the far future there is only war

A Galaxy at War

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The Dark Millennium

Fight for the future of Humanity across a vicious, war-torn galaxy.

Welcome to Warhammer 40,000, the thrilling hobby of tabletop wargaming! The game is set in the grim darkness of the far future, where mighty armies clash on countless war-torn worlds and Humanity stands alone, beset on all sides by the threats of the heretic, the mutant and the alien. There is no mercy. There is no respite. Prepare yourself for battle.

There’s never been a better time to get into Warhammer 40,000! Make sure to stay up to date with all of the latest news by signing up to our newsletter.

New to Warhammer 40,000?

Welcome to the Warhammer hobby! You couldn’t have picked a better time to get started. Being a Warhammer hobbyist opens up a whole world of activities and community. Everything from building and painting collections of stunning miniatures to pitting them against other armies in exhilarating tabletop battles and forging your own narrative in the galaxy of the far future. You can delve deeper into the 41st Millennium with a huge range of novels, video games, and animations, alongside an active online community of fellow fans.

  • warhammer models

    Collect Your Armies

    Every collection of Citadel miniatures represents a force fighting for survival in a galaxy of war. From relentless superhuman warriors to endless alien swarms and abyssal horrors from beyond the veil of reality, there are many armies and enemies to discover, and you’ll soon have a mighty collection of your own to be proud of.

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  • Assemble Your Forces

    Building your models is an integral part of the Warhammer 40,000 hobby, and one that gives hours of satisfaction. Citadel miniatures come with clear assembly instructions that make them easy and fun to build. As your skill and confidence grows, you’ll be able to add ever more ambitious and impressive models to your collection.

  • Add Some Colour

    Painting your Citadel miniatures brings them to life and really makes them your own, and painted miniatures look great, whether on display or fighting across a tabletop. The Citadel Paint range offers a huge selection of paints and brushes, and all the information, advice and guides you’ll need to go from beginner to expert can be found on the Citadel Colour website.

    Visit Citadel Colour How to Paint Indomitus

  • War on the Tabletop

    Warhammer 40,000 is a tabletop game of dark, futuristic warfare that sees carnage erupt in a spectacular scale. Whether playing narrative battles with friends or leading your forces to victory in gaming tournaments, you’ll find that every tabletop battle you play is unique, exciting, and tells its own tales of havoc, horror and heroism.

     

  • Explore the Legends

    Continue your adventures off the tabletop in a range of books from Black Library. Delve into adrenaline-fuelled fiction as the greatest heroes of Warhammer 40,000 fight for survival in conflicts across a war-torn galaxy. They’re a great way to explore the deep background of the 41st Millennium.

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  • Play Amazing Video Games

    Experience the 41st Millennium digitally with a range of games across a variety of formats and platforms. From mobile games to first person shooters to massive strategy epics, there’s something for you no matter what you want to play or where you want to play it.

  • Experience Amazing Tales

    Encounter new heroes and embark on epic adventures in awesome animated series. Created in collaboration with world-class animation studios, these stories depict the Warhammer 40,000 universe in a new and visceral way. So sit back and get ready to enjoy the 41st Millennium as you’ve never seen it before.

How to Play

Whether you’re taking your first steps into the grim darkness of the far future or are already a stalwart veteran, this handy series of How to Play videos will teach you the core rules to help you learn the game. Once you’ve mastered these basics, you can build upon that solid foundation and learn all the more advanced rules in the Warhammer 40,000 Core Book that bring extra layers of tactics and strategy to your games.

Free Core Rules

The Warhammer 40,000 Core Rules shows you how to move, shoot, charge and fight with your units on the battlefield. These represent the backbone of how the game is played, and once you have mastered them, you can use all the additional rules found in the Warhammer 40,000 Core Book to take your game even further.

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    Warhammer 40,000 – The App

     

    All Your Rules in the Palm of Your Hand

    The new app is your ultimate Warhammer 40,000 gaming companion for referencing your rules on the go.

     

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Start Warhammer 40,000 Your Way

There are three Warhammer 40,000 starter boxes to choose from – the Recruit, Elite, and Command Editions. Each set is specially designed to cater to three levels of experience, from brand-new hobbyists to more experienced players looking to dive in head first.

 

    • Recruit FullBox

      The Perfect Beginner’s Set

      The Recruit Edition includes everything you need to get started and learn how to play Warhammer 40,000. The set includes units for both the Space Marines and Necrons (and a heroic Character to lead each side), as well as a gaming mat, rules set and more to help guide you through your first steps into gaming in the grim darkness of the far future.

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    • Recruit SpaceMarines

      The Angels of Death

      The Adeptus Astartes, otherwise known as the Space Marines, are Mankind’s mightiest warriors. Each among them is a genetically engineered super-soldier, clad in nigh impregnable power armour and equipped with the very finest wargear. Alone, a Space Marine is a deadly adversary, but when surrounded by his battle-brothers, he is the Emperor’s vengeance made manifest.

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    • Recruit Necrons

      An Ancient Empire Rises

      The Necrons were once the undisputed rulers of the stars. After millions of years of dormancy, they have arisen once more and will stop at nothing to reclaim their dominion of the stars. Each Necron is a tireless machine warrior armed with weaponry so advanced that they can atomise their enemies or even remove them from time and space!

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    • Recruit Accessories

      Gaming Wargear

      In addition to the push-fit miniatures, the Recruit Edition includes all the accessories you need to get them on the battlefield so you can learn how to play. As well as a gaming mat, the set includes dice, range rulers, and reference guides as well as a bespoke Recruit Manual to get you up and running in no time.

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    • Recruit SoloBox

      Get Started Today!

      If you’re looking to dip your toe into the war-torn galaxy of Warhammer 40,000 for the first time, the Recruit Edition is for you! The miniatures in the set also represent the foundations of a Patrol Detachment – the perfect building blocks to start your collection of Space Marines and Necrons.

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    • Elite FullBox

      Start at the Next Level!

      If you’re ready to enter the grim, dark world of Warhammer 40,000 and are looking to start things off with a bang, the Elite Edition is the way to do just that! Pitting a mighty Captain of the Space Marines and his battle-brothers against a towering Necron Overlord and his mechanical warriors, the Elite Edition is the perfect starter set for the more ambitious beginner.

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    • Command&Elite SpaceMarines

      The Angels of Death

      The Adeptus Astartes, otherwise known as the Space Marines, are Mankind’s mightiest warriors. Each among them is a genetically engineered super-soldier, clad in nigh-impregnable power armour and equipped with the very finest wargear. Alone, a Space Marine is a deadly adversary, but when surrounded by his battle-brothers, he is the Emperor’s vengeance made manifest.

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    • Command&Elite Necrons

      An Ancient Empire Rises

      The Necrons were once the undisputed rulers of the stars. After millions of years of dormancy, they have arisen once more and will stop at nothing to reclaim their dominion of the stars. Each Necron is a tireless machine warrior armed with weaponry so advanced that they can atomise their enemies or even remove them from time and space!

      Order Now

    • Elite Accesories

      Gaming Wargear

      In addition to the push fit miniatures, the Elite Edition includes all the accessories you need to get them on the battlefield so you can learn how to play. As well as a gaming mat, the set includes dice, range rulers, and reference guides as well as a bespoke Elite Manual to get you up and running in no time.

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    • Elite SoloBox

      Start Your Hobby in Style!

      If you’re looking to take your first journey into Warhammer 40,000 to the next level, the Elite Edition is the way to go. In addition to a larger number of miniatures compared to the Recruit Edition, you’ll be able to wield the might of a Space Marine Captain and a Necron Overlord.

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    • Command FullBox

      Take Command of Your Hobby!

      The Command Edition is the top tier of awesome new starter sets for Warhammer 40,000. Not only does it include the same fantastic selection of push fit miniatures as the Elite Edition, but the set features a double-sided, fold-out gaming board and a selection of terrain for your rival armies to fight over!

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    • Command&Elite SpaceMarines

      The Angels of Death

      The Adeptus Astartes, otherwise known as the Space Marines, are Mankind’s mightiest warriors. Each among them is a genetically engineered super-soldier, clad in nigh-impregnable power armour and equipped with the very finest wargear. Alone, a Space Marine is a deadly adversary, but when surrounded by his battle-brothers, he is the Emperor’s vengeance made manifest.

      Order Now

    • Command&Elite Necrons

      An Ancient Empire Rises

      The Necrons were once the undisputed rulers of the stars. After millions of years of dormancy, they have arisen once more and will stop at nothing to reclaim their dominion of the stars. Each Necron is a tireless machine warrior armed with weaponry so advanced that they can atomise their enemies or even remove them from time and space!

      Order Now

    • Command Accessories

      Gaming Wargear

      In addition to the push fit miniatures, the Command Edition includes all the accessories you need to get them on the battlefield so you can learn how to play. As well as a double-sided, fold-out gaming board, the set includes a selection of terrain with which to decorate your battlefield. You’ll also find a set of dice, range rulers, and reference guides as well as a bespoke Command Manual to get you up and running in no time.

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    • Command Terrain

      Bring Your Battlefield to Life!

      Having a beautifully detailed gaming board to battle over is one thing, but for the fully immersive experience, you need some terrain for your miniatures to traverse and fight over. The Command Edition features a variety of Warhammer 40,000 terrain, from ruined buildings and industrial pipes to an imposing Thermo-exchanger Shrine.

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    • Command SoloBox

      Lead Your Warriors to Victory!

      The Command Edition is the biggest and most comprehensive starter set in the Warhammer 40,000 range. If you’re after diving head first into the game, look no further than the Command Edition to provide you with everything you need to get started.

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Factions

The galaxy is filled with myriad races, all constantly at war. Each has their own cultures and different ways of fighting. Learn more about them here.

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Space Marines

Humanity’s Elite Shock Troops

There is no combat theatre in which the Space Marines cannot excel, no foe they cannot overcome, and no danger they dare not face. There are hundreds of different Space Marine Chapters with proud honour rolls and magnificent martial histories to call their own.

The lightning-fast campaigns of the Space Marines are conducted with such spectacular brutality that they have come to be known as the Angels of Death. If you want to field gene-enhanced living weapons who have undergone the best training, wear the finest armour and bear devastating weaponry, choose the Space Marines.

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  • Warhammer 40000 Space Marines artwork
  • Warhammer 40000 Space Marines artwork
  • Warhammer 40000 Space Marines artwork
  • Warhammer 40000 Space Marines artwork
  • Warhammer 40000 Space Marines artwork

Necrons

An Ancient Evil Awakens

After sixty million years in hibernation, the android legions of the Necrons are rising across the galaxy. These armies of living metal were once dormant and hidden, but now they march again, inexorable in their advance to restore their ancient empire.

Armed with arcane technology, nearly impervious to damage and led by maniacal Overlords, few xenos races are as terrifyingly dangerous. If you love the thought of hordes of nigh-unstoppable, mindless androids relentlessly advancing on your enemies before utterly crushing them, then the Necrons are for you.

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  • Warhammer 40000 Necrons artwork
  • Warhammer 40000 Necrons artwork
  • Warhammer 40000 Necrons artwork
  • Warhammer 40000 Necrons artwork

Sisters of Battle

Army of the Faithful

The Sisters of Battle are warriors of zealous devotion. With bolter and melta, with flamer and howling chainblade, they purge their enemies from the field of battle in the name of the Emperor and the Imperial creed.

Excelling in mid- to close-ranged firefights, this devout sisterhood mows down their foes with endless volleys of firepower while their soaring hymnals echo over the screams of the dying. The Sisters of Battle are supported by hordes of fanatical and bizarre shock troops – if you want to destroy the enemies of Mankind in the most pious way possible, this army is for you.

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  • Warhammer 40000 Sisters of Battle artwork
  • Warhammer 40000 Sisters of Battle artwork
  • Warhammer 40000 Sisters of Battle artwork
  • Warhammer 40000 Sisters of Battle artwork

Adeptus Custodes

The Golden Legion

10,000 years ago the Custodians were created by the Emperor as his companions and sworn bodyguards. While they were created to defend the Throne World, the Adeptus Custodes have recognised that the most effective way to safeguard Terra is to take a proactive hand in the ongoing battle against Mankind’s innumerable foes. Guided by psychic divination and the intelligence gathered by shadowy agents, they strike down demagogues and warlords who might otherwise raise invasion forces against the heart of the Imperium.

The Adeptus Custodes never exceed ten thousand warriors at any given time. Fortunately, a single Custodian Guard is the equal of entire regiments of any other soldier, meaning that you’ll triumph despite being constantly outnumbered in battle. Equipped with the finest wargear that the Imperium can provide, your forces will be able to wade into the enemy. As bolts thunder from the guns of their guardian spears, swords and axes, their gilded storm shields deflect shots and blades as they fight and slay the enemies of the Emperor.

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Adeptus Mechanicus

Scions of the Machine God

The Adeptus Mechanicus prize knowledge above all things, and without a second thought they will shed oceans of blood – both the enemy’s and their own – in their endless crusade for its acquisition. Such is the will of the Omnissiah, and his priests will stop at nothing to see that will done. It is not uncommon for forge worlds to launch vast, interstellar crusades in order to recover some lost repository of scientific knowledge or weapons technology, should such a prize present itself.

An Adeptus Mechanicus army in the field resembles a bizarre and grotesque religious procession. Rank upon rank of cyborg Skitarii march tirelessly into the teeth of rival guns, or ride to battle aboard Skorpius Duneriders, raising binharic hymns to the glory of the Omnissiah as their radium carbines and galvanic rifles howl and crack. You can support your masses of augmetic soldiers with maniples of battle robots – ancient Cybernetica war constructs driven by clattering difference engines – as well as insectoid walking tanks, Kataphron servitors or other lethal war machines.

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Astra Militarum

Hammer of the Emperor

In a galaxy of terrors, those who would stand firm and fight for their species are champions all. In battle, the Imperial Guard bring immense firepower and sheer, crushing weight of numbers to bear. Astra Militarum armies are characterised by teeming regiments of ground-pounding infantry, mechanised assault spearheads, rumbling armoured columns, tortured battle psykers, companies of abhuman troopers, sprawling batteries of mobile artillery, sky-darkening squadrons of combat aircraft, and super-heavy war engines the size of mobile fortresses.

When the grand armies of the Astra Militarum open fire, it is apocalyptic. If you like the idea of filling the air with countless lasgun beams, salvoes of missiles, and the fury of plasma blasts, then the Imperial Guard is for you. Overwhelm your enemies by hurling regiments of Guardsmen into the meat grinder, or crush your foes beneath the tracks of dozens of tanks. It may seem like a horrific way to make war, but this impersonal slaughter has won untold victories in the name of the Emperor.

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Chaos Daemons

Horrors of the Warp

Nearly every sentient being has a psychic resonance with the warp – a terrifying realm where emotion takes form. Chaos Daemons are literally the nightmares of Humanity given flesh, immortal servants of the Chaos Gods imbued with all manner of fell power. Each Daemon is savagely strong, cunning, and often blessed with bizarre abilities that reflect their patron – from the head-claiming, horned legions of Khorne to the shimmering, magic-mastering hosts of Tzeentch.

Chaos Daemons are unlike any other army – instead of war machines or ranks of infantry, you’ll be fielding an army of eldritch nightmares and monsters. Focus your play style on your favourite Chaos God with an indomitable procession of Plaguebearers or a swift Slaaneshi strike force, or master the strengths of all four in a single, varied collection! Chaos Daemons are a savage close-combat army, using psychic powers and warpflame-spewing monstrosities to weaken the foe before tearing them apart with claw, blade and fang, capable of appearing almost anywhere they wish!

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Chaos Knights

Titanic Traitors

Traitors to the Imperium they once defended, the Chaos Knights are a twisted mirror of the Imperial Knights, oathed now to the Ruinous Powers and rewarded with fell gifts. Persecuting war with regal contempt from their titanic war machines, the Chaos Knights are an elite and terrifying brethren who bring worlds to ruin for glory, for their gods, or simply to follow twisted and insane codes of dark chivalry.

Chaos Knights armies consist of only a few models – two or three of these titanic terrors are easily a match for entire armies of lesser troops. Every Chaos Knight in your force will have a colossal impact, whether it’s a charging Knight Rampager smashing aside ranks of enemy infantry or a fast-moving War Dog peppering the foe from afar. Collecting Chaos Knights allows you to lavish attention on each stunning individual model, making for a small but impactful collection of models that are fantastic allies in any other Chaos army as well as a standalone force.

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Chaos Space Marines

Crusaders of Darkness

Not even the Adeptus Astartes can resist the insidious taint of Chaos. Ten thousand years after the Horus Heresy tore the galaxy in two, the Space Marines who once defended the Imperium are now one of the greatest threats to its survival, marrying their gene-given abilities and master-wrought wargear with dark blessings and millennia of experience fighting the so-called “Long War”. They will not stop until Terra itself is in flames, and the Emperor’s corpse is offered before the Dark Gods!

Chaos Space Marine forces combine the heavy arms and armour of their loyal kin with an arsenal of hellforged arcana. Your bolter-wielding Space Marines may be backed up by hellish Daemon Engines or hordes of cult infantry. Chaos Space Marines armies are excellent all-rounders, capable of shredding enemies at a distance before closing in deadly charges, and offer a vast range of models to collect, paint, and play with. Perhaps you’ll play a legendary force from the Horus Heresy or let your creativity run wild with a renegade Chapter of your own making.

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Craftworlds

Arrogance. Elegance. Firepower.

The craftworlds are great planet ships that sail the stars, bearing with them the remnants of the once-glorious Aeldari empire. Battered, broken but still unbowed, the craftworlders live lives of ruthless discipline and asceticism, mastering arts both aesthetic and martial over millennia-spanning lifespans. When roused to war, they shred their enemies with contemptuous fusillades backed up by the blades of carefully trained Aspect Warriors and the guns of swift grav-tanks and skimmers.

Craftworlds armies are highly focused warhosts where every unit fulfils a specific role, each utterly deadly when used in its proper place. Excelling at mid-range, these forces use speed to dictate the pace of battle, keeping their shooting units just out of reach while melee specialists cause carnage on the front lines. Collecting such a force offers the chance to paint and play with a huge variety of models, with incredible colour schemes to choose from and a diverse spread of Aspect Warriors, wraith constructs, and more to demonstrate your skills.

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Drukhari

Raiders of Realspace

Sundered from the Aeldari in the harrowing events of the Fall, the Drukhari are sadistic corsairs for whom the universe is merely a plaything. Sustaining themselves through the suffering of living beings, Drukhari warbands strike forth from the hidden city of Commorragh in search of slaves, plunder, sport, and the chance to influence the Dark City’s labyrinthine and deadly politics. Murderous, swift, and utterly without mercy, they have been the ruin of countless worlds.

Drukhari armies are fast, lightly armoured raiding parties. Poison-slinging Kabalites mounted in incredibly fast transports offer fire support to gladiatorial Wyches and the hulking nightmares Haemonculus Covens, alongside esoteric and terrifying units like shadow-lurking Mandrakes and winged Scourges. Drukhari armies exchange durability for raw speed and attack power, allowing you to slay enemies before they’ve even had a chance to react. For hobbyists, you’ll have a stunning, diverse range of models to play with, paint, and convert – after all, as every Archon knows, variety (and suffering!) is the spice of life.

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Genestealer Cults

The Threat Within

Genestealers are the pioneers of Tyranid invasions, infecting human cultures and, over generations, turning them into mutant insurrectionists known as the Genestealer Cults. Blessed with alien cunning and strange “gifts”, these worshippers of the Tyranids bring entire worlds down from within, turning the implements they once used to build the Imperium to its ultimate ruin in carefully planned insurrections that see even the military might of the Astra Militarum humbled.

Genestealer Cult forces let you take command of an insurrection, combining a scrappy, rugged array of civilian vehicles and weapons with nifty alien tricks. Capable of pouncing on enemies from anywhere in hit-and-run attacks, Genestealer Cult armies boast versatile infantry and terrifying close-combat brutes. Rewarding to careful planners, Genestealer Cults allow you to punch way above your weight through sheer cunning, while for painters and collectors, the army offers a glimpse at the “ordinary” civilians of the 41st Millennium – give or take a few arms…

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Grey Knights

The Incorruptible

The Grey Knights are the Emperor’s Daemon hunters. They are a highly specialised Space Marine Chapter whose existence is known only to a privileged few, and whose deployment is the ultimate sanction against the powers of the warp. Based on the moon of Titan, shielded from detection by vast and sorcerous wards, they have their own fortress-monastery whose defences are all but impenetrable, and whose deep catacombs contain labyrinths of dark secrets and forbidden lore.

Silver-clad psychic templars, the Grey Knight are selfless warriors who risk all to hold back the threat of Humanity’s eternal damnation. Just as the battle-brothers of the Grey Knights are a superlative evolution of all that it means to be a Space Marine, so too does their Chapter Armoury contain some of the greatest war machines in the Imperium. While they excel in combat against the creatures of the warp, they will fight any enemy that threatens Humanity, even those from within the Imperium itself. Unleashing their psychic might, nothing can stand in their way.

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Harlequins

The Masque of Death

The Harlequins are an elite cadre of warrior-dancers who have escaped Slaanesh through the patronage of Cegorach, the mysterious Aeldari god of mischief. War to them is a careful ritual, a deadly dance prosecuted in the defence of the hidden places of the webway.

Playing the Harlequins is like choreographing a particularly deadly dance, as your specialist troops run rings around their sluggish enemies, devastating them up close and in melee. A small but focused roster of ultra-customisable units means your force won’t need many models to complete, while rich detail and lurid colour schemes offer hours of painting fun for each model. A Harlequin army is a deadly cast of characters, each playing their role to perfection – and leaving your enemies in shreds.

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Imperial Knights

The Quest Begins

Often outnumbered but never outgunned, Imperial Knights are miracles of the Dark Age technology. They can annihilate entire regiments of the foe in a single salvo, or else wield industrial-scale close-combat weaponry that can tear down a fortress gate or flip a battle tank with a single blow. There are numerous patterns of Knight, each of which lend themselves to broad strategic roles, such as scouting or fire support.

The ground shakes as the Imperial Knights march into battle, the pennants and honour banners affixed to their armour flapping in the hot winds of war. Massive plasma reactors thrum with energy, driving the pistons, servos, and gears that send the Knight suits pounding forward with frightening speed. At the heart of each towering war engine is a Noble pilot, sitting in their Throne Mechanicum and controlling their mighty steed.

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Orks

Dawn of Waaagh!

Orks are hulking creatures quite literally born to fight, a deadly alien race that loves nothing more than a good scrap. Led into battle by hulking Warbosses, Ork hordes known as Waaaghs! leave utter ruin in their wake, as roiling, seemingly endless hordes of Boyz cause merry havoc with scavenged weapons and wargear. To the Orks, might makes right – and few are as mighty as they.

Ork armies are as diverse, punchy, and bonkers as Orks themselves! From the nigh-legendary “green tide” of choppy Boyz, to rumbling armoured columns, to Dread Mobs of clanking walkers, Ork armies are generally characterised by devastating (and inaccurate) firepower and bruising melee skills. Orks are wildly unpredictable to both you and your foe, ensuring no two games are the same and offering all sorts of hilarious moments, while for painters and collectors, the range is a playground for vivid paint jobs and crazy conversions.

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The T’au Empire

For the Greater Good!

The T’au Empire are a recent contender in the great game of the 41st Millennium, rising among fallen empires and intergalactic predators through diplomacy, unity and a simply terrifying amount of firepower. Optimistic and forward-looking, they push the borders of their fledgling dominion ever forward with well-trained and superbly armed cadres made up of infantry, alien auxiliaries and super-advanced battlesuits. Woe betide those that see the T’au Empire as naive, for this young faction will stop at nothing to bring the “Greater Good” to the galaxy.

The T’au Empire offers nigh-unmatched shooting, boasting firepower few forces can dream of. T’au armies eschew the monsters, madmen and magi used by other armies, instead giving you access to towering battlesuits and bizarre alien auxiliaries. Maybe you’ll field a fast-moving strike force of rapid assault mechs, or create a defensive line of Fire Warriors capable of obliterating anyone who dares get close. T’au models have a high-tech aesthetic and super-modular kits that let you customise your battlesuits to meet any battlefield need – or just what you think looks the coolest!

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Tyranids

The Great Devourer

They came from outside of our galaxy – a predator from some distant, forsaken place. Part of a unknowable vast gestalt consciousness known as the Hive Mind, the Tyranids are bio-adapted monstrosities who endlessly travel the stars in search of biomass, consuming entire planets in order to grow and adapt, falling upon worlds in waves until nothing remains but ash and acid-scarred rock. They cannot be bargained with. They cannot be stopped. They are the Tyranids, and they will not cease until they have devoured the universe.

Tyranids offer you a seemingly endless horde of single-minded beasts and hulking monsters armed with claws, talons and bio-weapons. Tyranid armies are incredibly distinctive, using alien creatures where other armies might have tanks and planes! A vast range of models means your choice of tactics is up to you – maybe you’ll take an elite force of armoured, towering brutes, or perhaps a devastating line of bio-artillery backed up by nightmarish alien psykers. After all, to adapt is to survive!

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Explore the Galaxy

  • Space Marines

    • Medusa

      A world of perpetual gloom and technological marvels, Medusa is home to the Iron Hands.

    • Fenris

      The death world of Fenris is the fierce home of the savage Space Wolves.

    • Baal

      The radiation-soaked wastes of Baal are home to the noble but cursed Blood Angels.

    • Chogoris

      The White Scars fortress-monastery lies high in the mountains of the feudal planet Chogoris.

    • Macragge

      In the realm of Ultramar, Macragge is the Chapter Planet of the Ultramarines.

    • Nocturne

      The volcanic world of Nocturne breeds the hardy Space Marines of the Salamanders.

    • The Rock

      The Dark Angels’ fortress, The Rock, is the last remnant of their lost home world.

    • Rynn’s World

      Home to the Crimson Fists, Rynn’s World was wracked by a massive Ork invasion.

    • Cretacia

      The jungles and great beasts of Cretacia provide perfect hunting grounds for the Flesh Tearers.

    • Deliverance

      Once a prison, the moon of Deliverance is now the roost of the Raven Guard.

    • Terra

      Phalanx, the Imperial Fists’ star-fort Chapter Fortress, guards space around the Throneworld.

  • Necrons

    • Dhol VI

      Crownworld of the Novokh Dynasty, Dhol VI is home to scenes of terrifying slaughter.

    • Perdita

      The Mephrit crownworld and Phaeron were lost in the long sleep, leaving them leaderless.

    • Moebius

      In the Twisted Catacomb of Moebius, the Nekthyst Overlords plan their campaign of vengeance.

    • Mandragora

      The rapidly expanding Sautekh dynasty is centred on the crownworld of Mandragora.

    • Gheden

      From Gheden, the Nihilakh dynasty defend their borders, jealously guarding their ancient secrets.

    • Aryand

      The Nephrekh Dynasty experiments with becoming beings of light from their crownworld of Aryand.

    • The Pariah Nexus

      In the Pariah Nexus, the Szarekhan Dynasty plot to shroud the galaxy in silence.

  • Sisters of Battle

    • Martyred Lady

      The Order of Our Martyred Lady defend a parish now split by the Great Rift.

    • Sacred Rose

      The Order of the Sacred Rose are a beacon of light in the darkness of Imperium Nihilus.

    • Valorous Heart

      The parish of the Order of the Valorous Heart lies deep in Imperium Nihilus.

    • Argent Shroud

      Much of their parish was lost to the Great Rift, but the Order of the Argent Shroud battle on.

    • Ebon Chalice

      The very heart of the Imperium is the domain of the Order of the Ebon Chalice.

    • Bloody Rose

      The Order of the Bloody Rose are a bulwark against enemies in the galactic south.

  • Adeptus Custodes

    • Holy Terra

      Guardians of the Imperial Palace, the Adeptus Custodes also battle for the Emperor across His realm.

  • Adeptus Mechanicus

    • Agripinaa

      Agripinaa is a bastion of Imperial might in the midst of the Chaos-haunted Cadian sector.

    • Mars

      Birthplace of the Cult Mechanicus, Mars is revered above all other forge worlds.

    • Ryza

      Famed for its plasma expertise, Ryza is beset by Ork invasions and intent on survival.

    • Metalica

      Stripped of all life, Metalica is a model of industrial efficiency.

    • Graia

      The coldly logical Graians pursue their goals relentlessly, to the exclusion of all else.

    • Stygies VIII

      Home of the alien-studying Xenarites, Stygies has a reputation for secrecy and untrustworthiness.

  • Astra Militarum

    • Vostroya

      The industrial world of Vostroya is famed for its noble Firstborn regiments.

    • Mordian

      The well-drilled warriors of Mordian form the disciplined and valorous Iron Guard.

    • Cadia

      For millennia, Cadia guarded the Imperium against Chaos. Cadia fell, but its warriors fight on.

    • Armageddon

      War has wracked Armageddon for generations. Its soldiers are hardened and ready for battle.

    • Catachan

      A death world where all the flora and fauna can kill you, Catachan breeds hardy soldiers.

    • Tallarn

      Once a verdant world, Tallarn was devastated during the Horus Heresy and now comprises harsh deserts.

    • Krieg

      Harsh, poisonous Krieg mass-produces soldiers whose only purpose is to fight for the Imperium.

    • Valhalla

      Valhallan troopers are harsh-weather experts, hailing from a world of snow and ice.

  • Chaos Daemons

    • Eye of Terror

      The horrific worlds within the Eye of Terror are home to countless Daemons.

    • Cadia

      The ruins of the fortress world are now home to bands of Daemons battling for supremacy.

    • Cicatrix Maledictum

      Daemonic armies burst from the Great Rift to threaten the worlds of Man across the galaxy.

    • The Maelstrom

      Daemonic hosts issue from the Maelstrom, bolstering the armies of the Tyrant of Badab.

  • Chaos Knights

    • Morda Prime

      House Lucaris Knights march to war from beneath the perpetual raging storms of their home world.

    • Jedathra

      The home of House Herpetrax is bathed in the infernal energies of numerous warp rifts.

    • Surtr’s Wake

      House Khymere abandoned this world, and it now lies desolate, littered with broken Knights.

    • Matarakh

      House Khomentis hunt daemonic creatures across their world – and revere them as embodiments of Chaos.

    • Daxos Gemini

      On this fallen forge world, House Vextrix augment and perfect their Knight chassis.

  • Chaos Space Marines

    • Eye of Terror

      The Chaos Legions raid the Imperium from the corrupted worlds of the Eye of Terror.

    • Prospero and the Planet of the Sorcerers

      The ancient home worlds of the Thousand Sons are now the heart of their new empire.

    • The Maelstrom

      The traitor Huron Blackheart’s dread domain extends out from this warp storm.

  • Craftworlds

    • Alaitoc

      The Rangers of Alaitoc are famed for their mastery of stealth and deadly ambushes.

    • Ulthwé

      The seers of Ulthwé constantly seek to change the future by intervention at the right place and time.

    • Saim-Hann

      Saim-Hann is renowned for its Wild Riders, whose fast-paced assaults are legendary.

    • Biel-Tan

      Shattered by Daemonic invasion, Biel-Tan is now more an armada than a singular craftworld.

    • Iyanden

      Ravaged by repeated attacks, Iyanden relies on its Wraith constructs more than most craftworlds.

  • Drukhari

    • Commorragh

      There are many hidden entrances to the Dark City, some known only to the Harlequins.

    • Kabal Raiding Territory

      As Vigilus burned, the Black Heart kabal took whole flotillas of refugees screaming back to Commorragh.

    • Coven Raiding Territory

      Discovering a living city crafted by Chaos, the Coven of Twelve peeled it apart to experiment on it.

    • Coven Raiding Territory

      A series of raids by the Coven of the Hex devastated Aeldari maiden worlds, massacring entire populations.

    • Commorragh

      There are many hidden entrances to the Dark City, some known only to the Harlequins.

    • Commorragh

      There are many hidden entrances to the Dark City, some known only to the Harlequins.

    • Coven Raiding Territory

      The Prophets of Flesh harry the Indomitus Crusade, intent on discovering the secrets of Primaris Space Marines.

    • Kabal Raiding Territory

      The Broken Sigil kabal waged war on the Necrons, releasing many C’tan Shards from their eternal captivity.

    • Wych Cult Raiding Territory

      The Red Grief cult became caught up in an endless race against an Ork Speed Kult.

    • Wych Cult Raiding Territory

      In the galactic west, the Cult of Strife battle Chaos alongside their craftworld kin.

  • Genestealer Cults

    • Chancer’s Vale

      Nominally an Imperial world, Chancer’s Vale is almost entirely under the sway of the Pauper Princes.

    • Newseam

      The arid wastes of this mining world spawned the Cult of the Rusted Claw.

    • New Gidlam

      A spate of ritual killings quickly turned into terror here as the Hivecult emerged.

    • Feinminster Gamma

      This once-humble world is now the centre of the emerging empire of the Bladed Cog.

    • Vejovium III

      Extreme medical experimentation brought the Genestealer curse to the people of this planet.

    • Ghosar Quintus

      The Cult of the Four-armed Emperor was birthed here, before spreading across the Imperium.

  • Grey Knights

    • Titan

      Few know of the existence of the Grey Knights or of their presence on the moon of Titan.

  • Harlequins

    • The Pandemonium Spiral

      This webway portal is one of those from which Harlequin troupes strike.

    • Commorragh

      There are many hidden entrances to the Dark City, some known only to the Harlequins.

    • The Shrieking Labyrinth

      This webway portal is one of those from which Harlequin troupes strike.

    • The Black Library

      Repository of all Aeldari knowledge, truth of the Black Library’s location is a closely-guarded secret.

    • Commorragh

      There are many hidden entrances to the Dark City, some known only to the Harlequins.

    • Commorragh

      There are many hidden entrances to the Dark City, some known only to the Harlequins.

    • Catacomb of Architects

      This webway portal is one of those from which Harlequin troupes strike.

    • The Kaleidoscope Shield

      This webway portal is one of those from which Harlequin troupes strike.

    • Arc of Eldanesh

      This webway portal is one of those from which Harlequin troupes strike.

    • The Conclave of Seers

      This webway portal is one of those from which Harlequin troupes strike.

  • Imperial Knights

    • Dragon’s End

      House Griffith are named for their noble founder, who slew many of the fearsome dragons of their world.

    • Krastellan

      On eerie, haunted Krastellan, the Knights of House Hawkshroud value loyalty above all.

    • Aurous IV

      House Vulker call this mineral-rich planet home, and have close ties with nearby forge worlds.

    • Voltoris

      For more than 15,000 years, the Knights of House Terryn have defended their domain.

    • Kolossi

      The nobles of House Raven watch over their world from the immense Keep Inviolate.

    • Raisa

      The nobles of Raisa are only reluctantly allied to the Imperium, fiercely defending their domain.

    • Kimdaria

      The keeps of House Mortan are islands in a sea of monstrous creatures that roam Kimdaria.

    • Chrysis

      The nobles of Chrysis, the Knights of House Krast, rule over the ruins of their devastated world.

    • Mars

      The very first Knight House, Taranis, hails from the forge world prime, Mars itself.

  • Orks

    • Waaagh! Krooldakka

      Krooldakka fell on Vigilus, and the world became his plaything, wracked by races and war.

    • Waaagh! Nazdreg

      Driven north by the Great Rift, the mighty Nazdreg now threatens Valhalla, Goth, and Alaric.

    • Waaagh! Jagga

      This is actually four groups, each laying claim to the title of Great Tyrant of Jagga.

    • Waaagh! Urgok

      Urgok lays siege to forge world Ryza, but the expansion of the Maelstrom now threatens both.

    • Waaagh! Charadon

      One of the greatest warbosses in the galaxy, the Arch-Arsonist lays waste to entire sectors.

    • Waaagh! Wazdakka

      Moving towards Terra itself, Waaagh! Wazdakka has become a target for the Adeptus Custodes.

  • The T’au Empire

    • Dal’yth

      Ravaged during the Damocles Gulf Crusade, Dal’yth has recovered thanks to trade with alien races.

    • Farsight Enclaves

      Commander Farsight long ago abandoned the teachings of the Ethereals, but still fights for the Greater Good.

    • Vior’la

      Home of respected military academies, Vior’la is famous for the quality of its Fire Warriors.

    • Sa’cea

      The most densely populated sept, Sa’cea is renowned for producing honourable warriors.

    • T’au

      The birthplace of the T’au race, this is home to the Ethereals and unmatched in influence.

    • Bork’an

      A centre of learning, Bork’an contributes many new weapons and technologies to the Empire.

  • Tyranids

    • Hive Fleet Kraken

      Hive Fleet Kraken was broken at Macragge, but its tendrils still strike to this day.

    • Hive Fleet Kronos

      Kronos emerged in the wake of the Great Rift, and seems specialised for battling Chaos.

    • Hive Fleet Gorgon

      Gorgon invaded the T’au Empire, and was eventually stopped by the T’au and Astra Militarum.

    • Hive Fleet Behemoth

      Behemoth was the first hive fleet to enter the galaxy, and was turned aside at great cost.

    • Hive Fleet Hydra

      Woken from a millennia-long slumber, Hive Fleet Hydra seeks to slake its unnatural hunger.

    • Hive Fleet Leviathan

      Striking across the galaxy, Hive Fleet Leviathan is a terror that haunts the entire Imperium.

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